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  1. #21
    Lamka Awatar marcin17313
    Dołączył
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    Domyślnie Odp: KBAT - Lepsza kompilacja map

    Nie wyszło :/ powstał plik tekstowy:

    hlcsg v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlcsg -----
    Command line: D:\KBAT\ZHLT\hlcsg.exe de_my.map -estimate
    Error: Error opening de_my.map: No such file or directory

    ----- END hlcsg -----



    hlbsp v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlbsp -----
    Command line: D:\KBAT\ZHLT\hlbsp.exe de_my.map -estimate
    >> There was a problem compiling the map.
    >> Check the file de_my.log for the cause.

    ----- END hlbsp -----



    hlvis v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlvis -----
    Command line: D:\KBAT\ZHLT\hlvis.exe de_my.map -estimate -full
    >> There was a problem compiling the map.
    >> Check the file de_my.log for the cause.

    ----- END hlvis -----



    hlrad v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlrad -----
    Command line: D:\KBAT\ZHLT\hlrad.exe de_my.map -estimate -bounce 2 -chop 128 -extra -incremental
    >> There was a problem compiling the map.
    >> Check the file de_my.log for the cause.

    ----- END hlrad -----


    CO ROBIĆ???? HELP

  2. #22
    Starsza lamka Awatar Zohan
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    Domyślnie Odp: KBAT - Lepsza kompilacja map

    Napewno plik *map jest na tej samej partycji co CS/w folderze ZHLT? Przy okazji zapisuj pliki *bat tam gdzie są kompilatory :P
    Proszę nie pisać pytań na PW, ponieważ rzadko zaglądam na skrzynkę

  3. #23
    Lamka Awatar Mlody~
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    Domyślnie Odp: KBAT - Lepsza kompilacja map

    Witam. Ja również mam problem. Skompilowałem to i mi wyskoczyły 4 pliki - .err , .wic , .txt i ms dos.
    Treść .err macie poniżej.
    Kod:
    .err
    
    hlcsg: Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    
    hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-4132)-(4112,4112,-3868)
    
    hlcsg: Error: brush outside world
    Description: The map has a problem which must be fixed
    Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
    
    
    hlcsg: Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    
    hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-4132)-(4112,4112,-3868)
    
    hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-4132)-(4112,4112,-3868)
    
    hlcsg: Error: Entity 0, Brush 5: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    
    
    
    hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (-4128,-4128,-4128)-(4128,4128,-3872)
    
    hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (-4128,-4128,-4128)-(4128,4128,-3872)
    
    hlcsg: Error: Entity 0, Brush 5: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    
    hlcsg: Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    
    hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-4114)-(4112,4112,-3886)
    
    hlcsg: Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    
    
    
    hlcsg: Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    
    hlcsg: Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-4114)-(4112,4112,-3886)
    
    hlcsg: Error: Entity 0, Brush 7: outside world(+/-4096): (-4093,3151,-3912)-(-4064,4102,-3184)
    
    hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (-4112,4040,-3924)-(4112,4112,-3148)
    
    hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (-4112,4040,-3924)-(4112,4112,-3148)
    
    hlcsg: Error: Entity 0, Brush 7: outside world(+/-4096): (-4109,3135,-3948)-(-4048,4118,-3148)
    
    hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (-4128,4024,-3920)-(4128,4128,-3152)
    
    hlcsg: Error: Entity 0, Brush 7: outside world(+/-4096): (-4109,3135,-3948)-(-4048,4118,-3148)
    
    hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (-4128,4024,-3920)-(4128,4128,-3152)
    
    hlcsg: Error: Entity 0, Brush 7: outside world(+/-4096): (-4125,3119,-3944)-(-4032,4134,-3152)
    
    hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (-4112,4040,-3906)-(4112,4112,-3166)
    
    
    hlcsg: Error: Entity 0, Brush 6: outside world(+/-4096): (-4112,4040,-3906)-(4112,4112,-3166)
    
    hlcsg: Error: Entity 0, Brush 7: outside world(+/-4096): (-4109,3135,-3930)-(-4048,4118,-3166)
    
    hlcsg: Error: Entity 0, Brush 7: outside world(+/-4096): (-4109,3135,-3930)-(-4048,4118,-3166)
    
    hlcsg: Error: Entity 0, Brush 8: outside world(+/-4096): (4048,3136,-3964)-(4109,4072,-3148)
    
    hlcsg: Error: Entity 0, Brush 8: outside world(+/-4096): (4032,3120,-3960)-(4125,4088,-3152)
    
    hlcsg: Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,3136,-3220)-(4112,4112,-3116)
    
    hlcsg: Error: Entity 0, Brush 8: outside world(+/-4096): (4048,3136,-3946)-(4109,4072,-3166)
    
    
    hlcsg: Error: Entity 0, Brush 9: outside world(+/-4096): (-4128,3120,-3216)-(4128,4128,-3120)
    
    hlcsg: Error: Entity 0, Brush 10: outside world(+/-4096): (-3408,3136,-3940)-(-3360,4112,-3148)
    
    hlcsg: Error: Entity 0, Brush 9: outside world(+/-4096): (-4128,3120,-3216)-(4128,4128,-3120)
    
    hlcsg: Error: Entity 0, Brush 10: outside world(+/-4096): (-3424,3120,-3936)-(-3344,4128,-3152)
    
    hlcsg: Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,3136,-3202)-(4112,4112,-3134)
    
    hlcsg: Error: Entity 0, Brush 10: outside world(+/-4096): (-3408,3136,-3922)-(-3360,4112,-3166)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    
    hlcsg: Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,3136,-3202)-(4112,4112,-3134)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    
    hlcsg: Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    A tutaj macie .txt
    Kod:
    .txt
    
    hlcsg v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    -----  BEGIN  hlcsg -----
    Command line: D:\Bartek\Kbat\ZHLT\hlcsg.exe New_map.map -estimate 
    Entering New_map.map
    
    Current hlcsg Settings
    Name                 |  Setting  |  Default
    ---------------------|-----------|-------------------------
    threads               [       2 ] [  Varies ]
    verbose               [     off ] [     off ]
    log                   [      on ] [      on ]
    developer             [       0 ] [       0 ]
    chart                 [     off ] [     off ]
    estimate              [      on ] [     off ]
    max texture memory    [ 4194304 ] [ 4194304 ]
    max lighting memory   [ 6291456 ] [ 6291456 ]
    priority              [  Normal ] [  Normal ]
    
    noclip                [     off ] [     off ]
    null texture stripping[      on ] [      on ]
    clipnode economy mode [      on ] [      on ]
    clip hull type        [  legacy ] [  legacy ]
    onlyents              [     off ] [     off ]
    wadtextures           [      on ] [      on ]
    skyclip               [      on ] [      on ]
    hullfile              [    None ] [    None ]
    nullfile              [    None ] [    None ]
    min surface area      [   0.500 ] [   0.500 ]
    brush union threshold [   0.000 ] [   0.000 ]
    
    Using mapfile wad configuration
    Wadinclude list :
    [zhlt.wad]
    
    0 brushes (totalling 0 sides) discarded from clipping hulls
    CreateBrush:
    Error: EntityE r0r,o rB:r uEsnht i5t:y  o0u,t sBirdues hw o4r:l do(u+t/s-i4d0e9 6w)o:r l(d-(4+1/1-24,0-9461)1:2 ,(4-045191)2-,(-44111122,,4-141123,24)1-3(24)1
    1
    2,4112,-3868)
    Error: brush outside world
    Description: The map has a problem which must be fixed
    Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
    
    Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-4132)-(4112,4112,-3868)
    Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-4132)-(4112,4112,-3868)
    Error: Entity 0, Brush 5: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    Error: Entity 0, Brush 4: outside world(+/-4096): (-4128,-4128,-4128)-(4128,4128,-3872)
    Error: Entity 0, Brush 4: outside world(+/-4096): (-4128,-4E1r2r8o,r-:4 1E2n8t)i-t(y4 102,8 ,B4r1u2s8h, -53:8 7o2u)t
    s
    ide world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    Error: Entity 0, Brush 4: outside world(+/-4096): (-4128,-4128,-4128)-(4128,4128,-3872)
    Error: Entity 0, Brush 5: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-4112,-4114)-(4112,4112,-3886)
    Error: Entity 0, Brush 4: outside world(+/-4096): (-4112,-41Error: Entity 0, Brush 5: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    12,-4114)-(4112,4112,-3886)
    Error: Entity 0, Brush 5: Eorurtosri:d eE nwtoirtlyd (0+,/ -B4r0u9s6h) :4 :( -o4u1t1s2i,d-e4 1w1o2r,l4d0(7+7/)--4(049161)2:, 4(1-1421,1421,1-44)1
    1
    2,-4114)-(4112,4112,-3886)
    Error: Entity 0, Brush 7: outside world(+/-4096): (-4093,3151,-3912)-(-4064,4102,-3184)
    Error: Entity 0, Brush 6: outside world(+/-4096): (-4112,4040,-3924)-(4112,4112,-3148)
    Error: Entity 0, Brush 6: outside world(+/-4096): (-4112,4040,-3924)-(4112,4112,-3148)
    Error: Entity 0, Brush 7: outside world(+/-4096): (-4109,3135,-3948)-(-4048,4118,-3148)
    Error: Entity 0, Brush 6: outside world(+/-4096): (-4128,4024,-3920)-(4128,4128,-3152)
    Error: Entity 0, Brush 7: outside world(+/-4096): (-4109,3135,-3948)-(-4048,4118,-3148)
    Error: Entity 0, Brush 6: outside world(+/-4096): (-4128,4024,-3920)-(4128,4128,-3152)
    Error: Entity 0, Brush 7: outside world(+/-4096): (-4125,3119,-3944)-(-4032,4134,-3152)
    Error: Entity 0, BruError: Entity 0, Brush 7: outside world(+/-4096): (-4125,3119,-3944)-(-4032,4134,-3152)
    sh 6: outside world(+/-4096): (-4112,4040,-3906)-(4112,4112,-3166)
    Error: Entity 0, Brush 6: outside world(+/-4096): (-4112,4040,-3906)-(4112,4112,-3166)
    Error: Entity 0, Brush 7: outside world(+/-4096): (-4109,3135,-3930)-(-4048,4118,-3166)
    Error: Entity 0, Brush 7: outside world(+/-4096): (-4109,3135,-3930)-(-4048,4118,-3166)
    Error: Entity 0, Brush 8: outside world(+/-4096): (4048,3136,-3964)-(4109,4072,-3148)
    Error: Entity 0, Brush 8: outside world(+/-4096): (4032,3120,-3960)-(4125,4088,-3152)
    Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,3136,-3220)-(4112,4112,-3116)
    Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,3136,-3220)-(4112,4112,-3116)
    Error: Entity 0, Brush 8: outside world(+/-4096): (4048,3136,-3946)-(4109,4072,-3166)
    Error: Entity 0, Brush 9: outside world(+/-4096): (-4128,3120,-3216)-(4128,4128,-3120)
    Error: Entity 0, Brush 10: outside world(+/-4096): (-3408,3136,-3940)-(-3360,4112,-3148)
    Error: Entity 0, Brush 9: outside world(+/-4096): (-4128,3120,-3216)-(4128,4128,-3120)
    Error: Entity 0, Brush 10: outside world(+/-4096): (-3424,3120,-3936)-(-3344,4128,-3152)
    Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,3136,-3202)-(4112,4112,-3134)
    Error: Entity 0, Brush 10: outside world(+/-4096): (-3408,3136,-3922)-(-3360,4112,-3166)
    Error: Entity 0, Brush 9: outside world(+/-4096): (-4112,3136,-3202)-(4112,4112,-3134)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4059)-(4112,4112,4132)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4128,-4128,4063)-(4128,4128,4128)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
    Error: Entity 0, Brush 11: outside world(+/-4096): (-4112,-4112,4077)-(4112,4112,4114)
     (0.14 seconds)
    
    -----   END   hlcsg -----
    
    
    
    hlbsp v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    -----  BEGIN  hlbsp -----
    Command line: D:\Bartek\Kbat\ZHLT\hlbsp.exe New_map.map -estimate 
    >> There was a problem compiling the map.
    >> Check the file New_map.log for the cause.
    
    -----   END   hlbsp -----
    
    
    
    hlvis v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    -----  BEGIN  hlvis -----
    Command line: D:\Bartek\Kbat\ZHLT\hlvis.exe New_map.map -estimate -full 
    >> There was a problem compiling the map.
    >> Check the file New_map.log for the cause.
    
    -----   END   hlvis -----
    
    
    
    hlrad v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    -----  BEGIN  hlrad -----
    Command line: D:\Bartek\Kbat\ZHLT\hlrad.exe New_map.map -estimate -bounce 2 -chop 128 -extra -incremental 
    >> There was a problem compiling the map.
    >> Check the file New_map.log for the cause.
    
    -----   END   hlrad -----
    Proszę o pomoc nie znam się dobrze na tym programie.:D

  4. #24
    el Wymiataczos Awatar Abes_Ziomal
    Dołączył
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    Thanked 42 Times in 40 Posts

    Domyślnie Odp: KBAT - Lepsza kompilacja map

    http://www.forums.wiaderko.com/mapy-...ompilacja.html
    Najlepiej wyślij projekt jak nie naprawisz
    Ostatnio edytowane przez Abes_Ziomal ; 17-01-2011 o 09:48
    Hidden Content - Wszystko o tworzeniu map. Dla początkujących jak i tych doświadczonych

  5. #25
    Lamka Awatar Mlody~
    Dołączył
    Jan 2011
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    Domyślnie Odp: KBAT - Lepsza kompilacja map

    Okej dziękuję.

  6. #26
    Lamka Awatar kubas1129
    Dołączył
    Apr 2011
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    Domyślnie Odp: KBAT - Lepsza kompilacja map

    komplikuje ale nie tworzy mi pliku .bsp tylko dokument tekstowy i .err
    z pliku .err:


    hlcsg: Error: Error opening fy_bunker.map: No such file or directory

    albo:

    hlcsg: Error: hlcsg was set to "Off" (0) in info_compile_parameters entity, execution cancelled

    hlcsg: Error: Execution Cancelled
    Description: Tool execution was cancelled either by the user or due to a fatal compile setting
    Howto Fix: self explanitory

    No po prostu jestem zielony, jak to naprawić czy coś żeby zadziałało i komplikowało dobrze te mapy na .bsp
    HELP!!!

  7. #27
    el Wymiataczos Awatar Abes_Ziomal
    Dołączył
    May 2008
    Wiek
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    Thanked 42 Times in 40 Posts

    Domyślnie Odp: KBAT - Lepsza kompilacja map

    1. Pokaż twój plik bat
    2. Wszystko ma być na jednej partycji (VHE, kompilatory, gra, plik .bat)
    Hidden Content - Wszystko o tworzeniu map. Dla początkujących jak i tych doświadczonych

  8. #28
    Lamka Awatar kubas1129
    Dołączył
    Apr 2011
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    Domyślnie Odp: KBAT - Lepsza kompilacja map

    Wszystko mam na jednej partycji, specjalnie nawet przenosiłem do jednego folderu.Gdy klikam na plik bat, w ułamku sekudy pokazuje się ekran cmd i znika. (raz mi się udało skomplikować mapę na .bsp)

  9. #29
    el Wymiataczos Awatar Abes_Ziomal
    Dołączył
    May 2008
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    Thanked 42 Times in 40 Posts

    Domyślnie Odp: KBAT - Lepsza kompilacja map

    A gdzie punkt 1 ?
    Hidden Content - Wszystko o tworzeniu map. Dla początkujących jak i tych doświadczonych

Strona 2 z 2 PierwszyPierwszy 1 2

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