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  1. #1
    Lamka Awatar galaretka007
    Dołączył
    Feb 2013
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    Domyślnie Problem z serverem CSS non steam

    Dobra możecie linczować co tylko chcecie... ale już przewertowałem całe forum, zagraniczne też, u konkurencji też patrzyłem :P no po prostu wszędzie... i nie znalazłem odpowidzi.
    Robiłem co mogłem gotowe binrarki i czytałem przeróżne tutoriale itp. dwa razy już założyłem serwer i niestety ale nie działa non steam... ja moge się zalogować, niestety mój kolega nie...
    Mam windowsa, serwer mam na swoim kompie, mam otwarte porty w routerze i kolerzy widzą mój serwer tylko właśnie złe SteamID...
    W consoli wyskakuje cos takiego:
    "Client connected with invalid ticket: UserID 2 lub 3 albo 4"
    Nie ważne... z tego co się orientuje po prostu RevEmu nie chce mi jakoś załapać

    to mój Rev.ini
    Kod:
    [Emulator]
    
    # CacheEnabled set to true to enable loading apps from GCF. 
    # If it is true, and a clientregistry.blob file is not supplied, 
    # then you must supply revApps.ini file with the correct cache requirements. 
    # See the example revApps.ini, however it is highly recommended that you use
    # a clientregistry.blob file for maximum compatibility
    #
    # Default = False
    #
    CacheEnabled = false
    
    # CachePath - set to the folder where your GCF files are located
    #
    # Default = (n/a)
    #
    CachePath = D:\Steam\SteamApps
    
    # Language - rev emu will automagically load the correct language files. 
    # This can be English, French, Italian, German, Spanish, sChinese, 
    # Korean, Koreana, tChinese, Japanese, Russian, Thai, or Portugeuse
    #
    # revEmu will try to set the Language key in the following order:
    #		Use the Language key in the this rev.ini if it is present
    #		Use the Steam Language key in the registry if it is present
    #		Default the Language to English 
    #
    #Language = English
    Language = Russian
    
    # Change Logging to True to enable/disable log file output for steam.dll
    #
    # Default = False
    #
    Logging=false
    
    # Change SteamDll to point to your official Steam client DLL.
    # This setting is required for Steam UserID Validation functions
    # to support legit Steam IDs. Otherwise, all clients would get
    # IDs generated from their IP addresses. 
    # Also make sure you uncomment the line below (remove "#") 
    # if you want to use this setting!
    # Note that this setting only applies to games using SteamGameServer
    # up to version 003. (e.g. CS: Source, Team Fortess 2, Garry's Mod)
    #
    # Default = (n/a)
    #
    SteamDll=.\bin\Steam\Steam.dll
    
    # Change SteamClient to True if you want to use the steamclient emulator.
    # This setting is recommended to be true for both clients \ game servers
    # and for all games, except games which use SteamClient006 interface
    # (e.g. CS: Source, Half-Life 2: Deathmatch)
    # To see if the game is using this old interface, enable SteamClient, 
    # enable Logging and you will notice a log line "Using SteamClientXXX". 
    # If 007, leave the option ON, otherwise, it is recommended not to use it.
    #
    # Default = False
    # 
    SteamClient = False
    
    # Change SteamUser to the steam username that you wish to use with revEmu
    # Defaults to revCrew if not specified
    #
    SteamUser = SteamPlayer
    
    [Log]
    
    # If Logging is set to True, choose which functions would you like to log.
    #
    # Default = False
    #
    FileSystem=False
    Account=False
    UserID=False
    
    [steamclient]
    
    ################################### NOTE ####################################
    # These settings may apply even if you don't choose to use steamclient.dll! #
    #############################################################################
    #
    # Change the setting below to set your PlayerName (used in src2007 engine)
    # not use ""
    #
    # Default = REVOLUTiON
    #
    PlayerName=Your name
    
    
    # Change the setting below to enable/disable log file output for steamclient.dll
    #
    # Default = False
    #
    Logging=true
    
    # Change ClientDLL to point to the original steamclient.dll
    # This setting will enable VAC for your server and your server will be listed
    # on Valve master server! Also, Steam clients will have their regular Steam IDs
    # Please use the steamclient.dll from Steam folder!
    #
    # Default = (n/a)
    #
    ClientDLL=.\bin\Steam\steamclient.dll
    
    
    # DisableUnlockedItems enables you to choose whether to use the new weapons in
    # Team Fortress 2. This setting applies to you only if you are a regular player,
    # or to all your clients if you are a server hoster.
    #
    # Default = False
    #
    DisableUnlockedItems = False
    
    # If you use in Ultimate SSDK change the setting below to True 
    # use only Ultimate SSDK enable else disable.
    #
    # Default = False
    #
    #EnableSDK = True
    
    #Use DNS masterservers valve, if port mastersrver 27010-27011 not problem 
    #if port 27015 use mix MasterServer = 208.64.200.65:27015
    #
    # Default = False
    #
    #Use_hl_master = true
    
    #Change the setting to set masterserver, from where serverlist will be got. 
    #No support Setti masterserver..... 
    #Default = 72.165.61.136:27015 only for HL2
    #Friends tab in serverbrowser shows another masterserver for VIP server ($)
    #
    #HL1 servers
    #MasterServer = 188.40.40.201:27010
    #MasterServer = 69.28.158.131:27010
    #MasterServer = 209.197.20.34:27010
    #MasterServer = 69.28.140.247:27010
    #
    #HL2 servers
    #
    #MasterServer = 208.64.200.52:27011
    #MasterServer = 208.64.200.65:27015
    #MasterServer = 63.234.149.83:27011
    #MasterServer = 63.234.149.90:27011
    #
    #rdkf
    #
    #MasterServer = 68.142.72.250:27012
    
    #Search game version in MasterServer.
    #Default search all version.
    #
    #GameVersion = 1.0.0.75
    
    #Add rename ClanTag maximum 12 symbol UTF-8 or 24 symbol ANSI
    #ex. ClanTag = revcrev
    # 
    ClanTag=[revcrew]
    
    #
    # Use avatar enable. Test images no-steam avatar in platform/avatar1.dat(delete\rename it`s file not show this images) 
    #
    # Default = False
    #
    #Use_avatar = true
    
    
    [GameServer]
    # GameServer policy rules
    # Allow (v9.73 < revEmu < 9.83) clients to join your server
    #
    # Default = True
    #
    AllowOldRev74=True
    
    # Allow revEmu v9.63 ~ 9.73 clients to join your server
    # revEmu v9.62 and below will be rejected nevertheless
    #
    # Default = True
    #
    AllowOldRev=True
    
    # Allow unknown clients to join your server
    #
    # Default = True
    #
    AllowUnknown=True
    
    # Allow cracked Steam clients to join your server
    #
    # Default = True
    #
    #AllowCracked=False
    
    # Allow legitimate Steam clients to join your server
    #
    # Default = True
    #
    #AllowLegit=False
    
    #Allowed any count connect Unknown client with one IP (25 Unknown clients 1 IP default true)
    #
    #AllowedAnyCountConnectUnknownClientWithOneIP = false
    
    
    # Allow shows bots as normal players in the server(in serverbrowser)
    #
    # Default = false
    Fake_player= false
    
    
    # Allow revemu clients to join your server (steamid subject to substitution)
    #
    # Default = false
    RevEmu_2012 = true
    
    
    
    
    [GameServerNSNet]
    #Use only tf2 example: EnableNSNetSvc = UDP
    #EnableNSNetSvc = [False/UDP/TCP/BOTH]
    
    #EnableNSNetSvc = UDP
    
    #NSNetDedicatedPort = Ïîðò(Òîëüęî äëÿ Slave ńåðåâðîâ)
    #AdditionalSlaveServer = IP:PORT
    #AdditionalSlaveServer = IP:PORT
    #AdditionalSlaveServer = IP:PORT
    #AdditionalSlaveServer = IP:PORT
    Jakieś pomysły? Proszę o pomoc bo już siedzę nad tym parę dni >_> i nie wyrabiam... .__.

  2. #2
    Lamka Awatar marcintojatak
    Dołączył
    Dec 2008
    Posty
    10
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Domyślnie Odp: Problem z serverem CSS non steam



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